It took me 2 hours to get it right, because I was using another version of Unreal Frontend which is the program to made my game become .exe file. Then I tried with the same version as my UDK and it works.
After I tested it, something went wrong. I can't shoot properly in my game, it was pretty different when I played in UDK. Eventhough it's not that bad, but still it doesn't give the player as when I played with UDK.
After I finished with creating my .exe file I started to polish everything. Add more static meshes, add more lighting, and working on the animations.
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